An overgrown cave entrance.
A sigil in the shape of a small, rectangular monolith is on the ground. The area has been flooded with sand.
You see exits leading east and south.
H:6544 M:4903 [csdb eb] [Borminchia]df
Your aura of weapons rebounding disappears.
[SND] You: LOSE def_rebounding.
You use Subterfuge Darkflood.
You unfurl your palm and pure essence of darkness pours forth to drown out the light.
[SND] Equilibrium: 3.00s.
H:6544 M:4853 [csdb -b] [Borminchia]
You take a long drag off your pipe filled with reishi.
H:6544 M:4853 [csdb -b] [Borminchia]
You may smoke another herb.
H:6544 M:5096 [csdb -b] [Borminchia]e
[SND] Queue: e
H:6544 M:5031 [csdb -b] [Borminchia]
[SND] REGAIN equilibrium!
Back of an arid cave.
Shadows swath the area in utter blackness. There are 12 sharp, blackened spines here. There are 3 hardening pastes in a stack
here. The area has been flooded with sand.
You see exits leading southeast and west.
H:6544 M:5031 [csdb eb] [Borminchia]se
A wide, craggy opening.
Shadows swath the area in utter blackness. A sigil in the shape of a small, rectangular monolith is on the ground. A golem
made of shifting sands roams here. The monstrous form of Borminchia is here, her stony body towering over you. She is riding
on a donkey. She wields a stone war club in her left hand and a reinforced tower shield in her right. The area has been
flooded with sand. A massive sandstorm threatens to choke out the life in this area.
You see exits leading east, south, and northwest.
H:6544 M:5031 [csdb eb] [Borminchia]
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
You focus your mind intently on curing your mental maladies.
Your limbs strengthen and you feel stronger.
[SND] You: HEAL weariness.
H:6544 M:4716 [csdb eb] [Borminchia]
You feel an aura of rebounding surround you.
[SND] You: GAIN def_rebounding.
H:6544 M:4716 [csdb eb] [Borminchia]
Borminchia gives you the once over.
H:6544 M:4716 [csdb eb] [Borminchia]flf
stand
quickwield left whip
wipe whip
envenom whip with curare
qb flay Borminchia fangbarrier
You are not fallen or kneeling.
H:6544 M:4716 [csdb eb] [Borminchia]
You are already wielding an iron-tipped whip.
H:6544 M:4716 [csdb eb] [Borminchia]
Being careful not to poison yourself, you wipe off all the venoms from an iron-tipped whip.
H:6544 M:4716 [csdb eb] [Borminchia]
You rub some curare on an iron-tipped whip.
H:6544 M:4716 [csdb eb] [Borminchia]
Your aura of weapons rebounding disappears.
[SND] You: LOSE def_rebounding.
You use Assassination Flay (fangbarrier) on Borminchia.
[SND] You: HIT flay (fangbarrier) Borminchia!
[SND] Balance: 1.86s.
H:6544 M:4716 [csdb e-] [Borminchia]
Borminchia applies some hardening paste to herself.
You take a long drag off your pipe filled with reishi.
H:6544 M:4818 [csdb e-] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
H:6443 M:4818 [csdb e-] [Borminchia]
You feel a faint ripple run under your skin as its pigment adjusts to the surroundings.
[SND] You: GAIN def_hiding.
H:6443 M:4818 [csdb e-] [Borminchia]
[SND] REGAIN balance!
You may smoke another herb.
H:6443 M:4818 [csdb eb] [Borminchia]sm
You use Hypnosis Marks (Numbness) on Borminchia.
[SND] You: HIT marks (numbness) Borminchia!
Shadow Balance Used: 3.00 seconds
[SND] Balance: 3.00s.
H:6443 M:4553 [csdb e-] [Borminchia]
Your mind is able to focus once again.
H:6544 M:4808 [csdb e-] [Borminchia]
Borminchia gives you the once over.
H:6544 M:4808 [csdb e-] [Borminchia]
You bleed 36 health.
H:6508 M:4808 [csdb e-] [Borminchia]slp
You will now aim your attacks wherever you see openings.
You will now aim your attacks wherever you see openings.
H:6508 M:4808 [csdb e-] [Borminchia]
You will no longer be prevented from moving if your group is off-balance.
H:6508 M:4808 [csdb e-] [Borminchia]
H:6508 M:4808 [csdb e-] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&hypnotise
Borminchia&&suggest Borminchia hypochondria
H:6508 M:4808 [csdb e-] [Borminchia]
Borminchia's aura of weapons rebounding disappears.
Borminchia uses Terramancy Momentum.
Borminchia bows her head in deep concentration. When she raises her eyes, she seems to be pulsing with earthen energy.
Borminchia uses Desiccation Shred (right leg) on you.
[SND] Borminchia: HIT slice right leg you!
Borminchia uses Terramancy Furor (right leg) on you.
Borminchia lashes out with a stone war club, catching you across the right leg with a hearty blow.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left leg.
You jerk your body to the side, lessening the blow.
You exert your superior mental control and will your wounds to fully clot.
H:5985 M:4544 [csdb e-] [Borminchia]
You may influence the shadows once more.
[SND] REGAIN balance!
You are already wielding a needle-pointed dirk.
There are no venoms on that item at present.
You envenom your weapon with xentio and curare.
You use Assassination Doublestab on Borminchia.
[SND] You: HIT doublestab Borminchia!
[SND] Gave: xentio clumsiness
Deftly twirling the weapon in your hand, you jab her with it once more.
[SND] Gave: curare paresis
[SND] Balance: 2.46s.
You fix Borminchia with an entrancing stare, and smile in satisfaction as you realise that her mind is yours.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5985 M:4144 [csdb --] [Borminchia]
You have no such set.
H:5985 M:4144 [csdb --] [Borminchia]
You will now use the teradrim firstaid priority set.
H:5985 M:4144 [csdb --] [Borminchia]
Borminchia takes a long drag off her pipe filled with reishi.
H:5985 M:4144 [csdb --] [Borminchia]
Borminchia swallows a decongestant pill. clumsiness
You press a mass poultice against your skin, rubbing it into your flesh.
Your body grows extremely dense and heavy as the mass poultice infuses your skin.
[SND] You: GAIN def_density.
You take a drink of an elixir of mana from a moonstone vial.
Your mind feels stronger and more alert.
H:5985 M:5096 [csdb --] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
H:5884 M:5096 [csdb --] [Borminchia]
H:5884 M:5096 [csdb --] [Borminchia]
[SND] Queue: parry right leg&&stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia larkspur
aconite&&suggest Borminchia impatience&&shadow sleight void Borminchia
H:5884 M:5096 [csdb --] [Borminchia]
H:5884 M:5096 [csdb --] [Borminchia]
[SND] Queue: parry right leg&&stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia aconite
xentio&&suggest Borminchia impatience&&shadow sleight void Borminchia
H:5884 M:5096 [csdb --] [Borminchia]
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
You are again able to absorb a poultice.
H:5884 M:5031 [csdb --] [Borminchia]
You press a restoration poultice against your left leg, rubbing it into your flesh.
You focus your mind intently on curing your mental maladies.
You are no longer dizzy.
[SND] You: HEAL dizziness.
You feel an aura of rebounding surround you.
[SND] You: GAIN def_rebounding.
H:5884 M:4781 [csdb --] [Borminchia]
With a sinister grin, Borminchia's body seems to repair itself before your very eyes.
You discern that Borminchia has cured the effects of paresis. paresis
Borminchia gives you the once over.
Borminchia uses Desiccation Slice on you.
Sand coalesces before Borminchia into the form of a blade, hovering in wait.
[SND] You: LOSE def_rebounding.
With a snap from Borminchia, your rebounding defence is sliced apart.
A sand golem moves in to corner you, barring your evasion.
Borminchia uses Terramancy Furor (right arm) on you.
Borminchia lashes out with a stone war club, catching you across the right arm with a hearty blow.
You jerk your body to the side, lessening the blow.
Frost forms upon a stone war club and spreads to you.
Your insulation has been frozen stiff by the cold.
[SND] You: LOSE def_caloric.
Borminchia uses Terramancy Furor (left arm) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left arm.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT shivering.
[SND] REGAIN equilibrium!
A thick, hardened shell of paste has formed around Borminchia.
H:5596 M:4781 [csdb e-] [Borminchia]
A sand golem uses Animation Barrel on you.
[SND] A sand golem: HIT barrel you!
Losing your balance, you fall from your steed to the hard ground.
You take a long drag off your pipe filled with reishi.
You touch the tree of life tattoo.
Your body warms up and you stop shivering.
[SND] You: HEAL shivering.
You swallow an anabiotic pill.
You feel your health and mana replenished.
You have no such set.
H:5965 M:5096 [cspdb e-] [Borminchia]
H:5965 M:5096 [cspdb e-] [Borminchia]
[SND] Queue: parry right leg&&stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest
Borminchia impatience&&shadow sleight void Borminchia
H:5965 M:5096 [cspdb e-] [Borminchia]
[SND] REGAIN balance!
You will now attempt to parry attacks to your right leg.
You stand up and stretch your arms out wide.
You are already wielding a needle-pointed dirk.
There are no venoms on that item at present.
You envenom your weapon with xentio and curare.
You use Assassination Doublestab on Borminchia.
[SND] You: HIT doublestab Borminchia!
[SND] Gave: xentio clumsiness
Deftly twirling the weapon in your hand, you jab her with it once more.
[SND] Gave: curare paresis
[SND] Balance: 2.46s.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
You use Hypnosis Sleight (Void) on Borminchia.
[SND] You: HIT sleight (void) Borminchia!
Shadow Balance Used: 6.00 seconds
H:5965 M:4846 [csdb --] [Borminchia]
Borminchia swallows a decongestant pill. clumsiness
Borminchia presses a caloric poultice against her skin, rubbing the poultice into her flesh.
H:5965 M:4846 [csdb --] [Borminchia]
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the moderate cloud.
H:5965 M:4846 [csdb --] [Borminchia]
H:5965 M:4846 [csdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia larkspur aconite&&suggest Borminchia
dementia
H:5965 M:4846 [csdb --] [Borminchia]
H:5965 M:4846 [csdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia aconite xentio&&suggest Borminchia
dementia
H:5965 M:4846 [csdb --] [Borminchia]
You bleed 34 health.
H:5931 M:4846 [csdb --] [Borminchia]
Borminchia presses a caloric poultice against her skin, rubbing the poultice into her flesh.
H:5931 M:4846 [csdb --] [Borminchia]
You may smoke another herb.
H:5931 M:4846 [csdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Terramancy Batter (torso) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your torso.
H:5384 M:4846 [csdb --] [Borminchia]
[SND] REGAIN equilibrium!
Borminchia swallows an opiate pill. paresis
H:5384 M:4846 [csdb e-] [Borminchia]
H:5384 M:4846 [csdb e-] [Borminchia]
[SND] Queue: parry torso&&stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest
Borminchia dementia
H:5384 M:4846 [csdb e-] [Borminchia]
You may drink another healing elixir.
[SND] REGAIN balance!
You will now attempt to parry attacks to your torso.
You are already wielding a needle-pointed dirk.
There are no venoms on that item at present.
You envenom your weapon with xentio and curare.
You use Assassination Doublestab on Borminchia.
[SND] You: HIT doublestab Borminchia!
[SND] Gave: xentio clumsiness
Deftly twirling the weapon in your hand, you jab her with it once more.
[SND] Gave: curare paresis
[SND] Balance: 2.46s.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5384 M:4746 [csdb --] [Borminchia]
Borminchia presses a caloric poultice against her skin, rubbing the poultice into her flesh.
The shadowy void around Borminchia weakens.
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
H:6544 M:4681 [csdb --] [Borminchia]
H:6544 M:4783 [csdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia larkspur aconite&&suggest Borminchia
epilepsy
H:6544 M:4783 [csdb --] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
You exert your superior mental control and will your wounds to fully clot.
H:6443 M:4371 [csdb --] [Borminchia]
void
Your mind is able to focus once again.
H:6443 M:4371 [csdb --] [Borminchia]
You have restored your left leg as best as you can!
Your left leg has recovered 10.23% damage.
You are again able to absorb a poultice.
H:6443 M:4371 [csdb --] [Borminchia](apply caloric to body)
You press a caloric poultice against your torso, rubbing it into your flesh.
A feeling of comfortable warmth spreads over you.
[SND] You: GAIN def_caloric.
H:6443 M:4371 [csdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Terramancy Furor (left arm) on you.
Borminchia lashes out with a stone war club, catching you across the left arm with a hearty blow.
Frost forms upon a stone war club and spreads to you.
Your insulation has been frozen stiff by the cold.
[SND] You: LOSE def_caloric.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left leg.
You jerk your body to the side, lessening the blow.
Borminchia presses a caloric poultice against her skin, rubbing the poultice into her flesh.
The shadowy void around Borminchia disappears.
H:6155 M:4371 [csdb --] [Borminchia]
H:6155 M:4371 [csdb --] [Borminchia]
[SND] Queue: parry left arm&&stand&&g body&&g husk&&quickwield right whip&&wipe right&&envenom whip with aconite&&flay
Borminchia&&suggest Borminchia epilepsy
H:6155 M:4371 [csdb --] [Borminchia]
Borminchia swallows a decongestant pill. clumsiness
You suddenly perceive the vague outline of an aura of rebounding around Borminchia.
H:6155 M:4371 [csdb --] [Borminchia]
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the massive cloud.
H:6155 M:4371 [csdb --] [Borminchia]
H:6155 M:4371 [csdb --] [Borminchia]
[SND] Queue: parry left arm&&stand&&g body&&g husk&&quickwield right whip&&wipe right&&envenom whip with xentio&&flay
Borminchia&&suggest Borminchia epilepsy
H:6155 M:4371 [csdb --] [Borminchia]
[SND] REGAIN equilibrium!
H:6155 M:4371 [csdb e-] [Borminchia]
You are again able to absorb a poultice.
H:6155 M:4371 [csdb e-] [Borminchia](apply caloric to body)
You press a restoration poultice against your left leg, rubbing it into your flesh.
H:6155 M:4371 [csdb e-] [Borminchia]
[SND] REGAIN balance!
You will now attempt to parry attacks to your left arm.
You are already wielding an iron-tipped whip.
Being careful not to poison yourself, you wipe off all the venoms from an iron-tipped whip.
You rub some xentio on an iron-tipped whip.
You use Assassination Flay (rebounding) on Borminchia.
[SND] You: HIT flay (rebounding) Borminchia!
As you pierce through Borminchia's rebounding, you send the tip of an iron-tipped whip to scourge her flesh.
[SND] Gave: xentio clumsiness
[SND] Balance: 1.86s.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:6155 M:4271 [csdb --] [Borminchia]
You are not yet able to absorb another poultice.
H:6155 M:4271 [csdb --] [Borminchia]
H:6155 M:4271 [csdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia larkspur aconite&&suggest Borminchia
impatience
H:6155 M:4271 [csdb --] [Borminchia]
Borminchia takes a long drag off her pipe filled with reishi.
H:6544 M:4526 [csdb --] [Borminchia]
You can swallow another anabiotic pill.
H:6544 M:4526 [csdb --] [Borminchia]
You may influence the shadows once more.
Borminchia swallows a decongestant pill. clumsiness
Borminchia gives you the once over.
Borminchia locks eyes with her golem and nods grimly.
Borminchia uses Desiccation Shred (right leg) on you.
[SND] Borminchia: HIT slice right leg you!
Borminchia uses Desiccation Slice on you.
Sand coalesces before Borminchia into the form of a blade, hovering in wait.
[SND] You: LOSE def_cloak_tattoo.
With a snap from Borminchia, your cloak defence is sliced apart.
Borminchia uses Terramancy Batter (right leg) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your right leg.
Your right leg breaks from all the damage.
[SND] You: GOT right_leg_damaged.
[SND] You: GOT right_leg_broken.
A sand golem roars as the attack launches it into a temporary frenzy.
A sand golem uses Animation Barrel on you.
[SND] A sand golem: HIT barrel you!
You jerk your body to the side, lessening the blow.
You feel an aura of rebounding surround you.
[SND] You: GAIN def_rebounding.
You bleed 64 health.
H:5497 M:4526 [spdb --] [Borminchia]
A sand golem uses Animation Rip (right arm) on you.
A sand golem reaches out and seizes your right arm in its powerful grip, pulling and twisting until the bone snaps.
Flames lick out at a sand golem from your body and scorch its flesh.
[SND] You: GOT right_arm_broken.
You exert your superior mental control and will your wounds to fully clot.
You swallow an anabiotic pill.
You feel your health and mana replenished.
H:5548 M:4511 [spdb --] [Borminchia]
Borminchia suddenly seizes up, her entire body locked by paralysis. paresis paralysis
H:5548 M:4511 [spdb --] [Borminchia]
You have no such set.
H:5548 M:4446 [spdb --] [Borminchia]
You have no such set.
H:5548 M:4446 [spdb --] [Borminchia]
H:5548 M:4446 [spdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia aconite xentio&&suggest Borminchia
impatience
H:5548 M:4446 [spdb --] [Borminchia]
[SND] [Resetting: def_caloric]

H:5548 M:4446 [spdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&bedazzle Borminchia&&suggest Borminchia impatience
H:5548 M:4446 [spdb --] [Borminchia]
You discern that Borminchia has cured the effects of paralysis. paralysis
H:5548 M:4446 [spdb --] [Borminchia]
[SND] REGAIN balance!
H:5548 M:4446 [spdb -b] [Borminchia]
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
H:5548 M:4446 [spdb -b] [Borminchia]
You focus your mind intently on curing your mental maladies.
Your fear of heights subsides.
[SND] You: HEAL vertigo.
[SND] REGAIN equilibrium!
You grit your teeth as a wave of energy courses throughout your body, purging it of maladies.
The bones in your right arm mend.
[SND] You: HEAL right_arm_broken.
Both of your legs must be free and unhindered to do that.
You must stand up before you can do that.
Your aura of weapons rebounding disappears.
[SND] You: LOSE def_rebounding.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5548 M:3596 [spdb -b] [Borminchia]
H:5548 M:3596 [spdb -b] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest Borminchia
hallucinations
H:5548 M:3596 [spdb -b] [Borminchia]
You take a long drag off your pipe filled with reishi.
H:5548 M:3596 [spdb -b] [Borminchia]
You may drink another healing elixir.
H:5548 M:3596 [spdb -b] [Borminchia]
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
H:6544 M:3596 [spdb -b] [Borminchia]cureset switch teradrim
You will now use the teradrim firstaid priority set.
H:6544 M:3596 [spdb -b] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
H:6243 M:3596 [spdb -b] [Borminchia]
Borminchia gracefully hops off of a donkey.
Borminchia swiftly swings up onto a donkey.
Borminchia gives you the once over.
Borminchia uses Terramancy Batter (torso) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your torso.
Your torso breaks from all the damage.
[SND] You: GOT torso_damaged.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT shivering.
H:5696 M:3596 [spdb -b] [Borminchia]
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the moderate cloud.
Borminchia swallows an anabiotic pill.
You will execute the following command when you recover renew balance next: erase
You exert your superior mental control and will your wounds to fully clot.
H:5696 M:3296 [spdb -b] [Borminchia]
You may smoke another herb.
H:5696 M:3296 [spdb -b] [Borminchia]
[SND] REGAIN equilibrium!
Both of your legs must be free and unhindered to do that.
You are already wielding a needle-pointed dirk.
There are no venoms on that item at present.
You must stand up before you can do that.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5696 M:3196 [spdb -b] [Borminchia]
H:5696 M:3196 [spdb -b] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest Borminchia
addiction
H:5696 M:3196 [spdb -b] [Borminchia]
You have restored your left leg as best as you can!
Your left leg has recovered 10.23% damage.
You are again able to absorb a poultice.
H:5696 M:3196 [spdb -b] [Borminchia](apply caloric to body)
You press a restoration poultice against your right leg, rubbing it into your flesh.
You have cleared your renew queue.
H:5696 M:3196 [spdb -b] [Borminchia]
Your tree tattoo tingles slightly.
H:5696 M:3196 [spdb -b] [Borminchia]
You are not yet able to absorb another poultice.
H:5696 M:3196 [spdb -b] [Borminchia]
You touch the tree of life tattoo.
Your body warms up and you stop shivering.
[SND] You: HEAL shivering.
H:5696 M:3196 [spdb -b] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Terramancy Furor (right arm) on you.
Borminchia lashes out with a stone war club, catching you across the right arm with a hearty blow.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left leg.
H:5368 M:3196 [spdb -b] [Borminchia]
Borminchia utters a word of command to her golem.
A sand golem draws upon the power of Earth as it slowly recovers its wounds.
H:5368 M:3131 [spdb -b] [Borminchia]
[SND] REGAIN equilibrium!
Both of your legs must be free and unhindered to do that.
You are already wielding a needle-pointed dirk.
There are no venoms on that item at present.
You must stand up before you can do that.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5368 M:3031 [spdb -b] [Borminchia]
[SND] [Resetting: def_caloric]

Your mind is able to focus once again.
H:5368 M:3031 [spdb -b] [Borminchia]
H:5368 M:3031 [spdb -b] [Borminchia]
H:5368 M:3031 [spdb -b] [Borminchia]
[SND] Queue: parry right arm&&stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest
Borminchia hypersomnia
H:5368 M:3031 [spdb -b] [Borminchia]
You suddenly perceive the vague outline of an aura of rebounding around Borminchia.
You bleed 12 health.
H:5356 M:3031 [spdb -b] [Borminchia]
H:5356 M:3031 [spdb -b] [Borminchia]
[SND] Queue: parry right arm&&stand&&g body&&g husk&&quickwield right whip&&wipe right&&envenom whip with curare&&flay
Borminchia&&suggest Borminchia hypersomnia
H:5356 M:3031 [spdb -b] [Borminchia]
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the massive cloud.
H:5356 M:3031 [spdb -b] [Borminchia]
You may drink another healing elixir.
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
H:6351 M:3031 [spdb -b] [Borminchia]
You can swallow another anabiotic pill.
H:6351 M:3031 [spdb -b] [Borminchia]
You swallow an anabiotic pill.
You feel your health and mana replenished.
H:6544 M:3540 [spdb -b] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
H:6243 M:3642 [spdb -b] [Borminchia]
[SND] REGAIN equilibrium!
You will now attempt to parry attacks to your right arm.
Both of your legs must be free and unhindered to do that.
You are already wielding an iron-tipped whip.
There are no venoms on that item at present.
You rub some curare on an iron-tipped whip.
You must stand up before you can do that.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
A sand golem uses Animation Grapple on you.
A sand golem quickly lumbers over and falls atop you, pinning you beneath its great mass.
[SND] You: GOT writhe_grappled.
You begin trying to writhe out of the grapple with a sand golem.
[SND] Balance: 0.93s.
You tactfully will your body to clot some of its open wounds.
H:6243 M:2830 [spdb --] [Borminchia]
H:6243 M:2830 [spdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield right whip&&wipe right&&envenom whip with curare&&flay Borminchia&&suggest
Borminchia impatience
H:6243 M:2830 [spdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia's aura of weapons rebounding disappears.
Borminchia uses Desiccation Shred (left leg) on you.
[SND] Borminchia: HIT slice left leg you!
Borminchia uses Terramancy Fracture (left leg) on you.
Borminchia spins a stone war club in a blazing arc toward your left leg, crushing it.
Your left leg breaks from all the damage.
[SND] You: GOT left_leg_damaged.
[SND] You: GOT left_leg_broken.
Your left leg is badly crippled under the club.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT shivering.
H:5570 M:2830 [spdb --] [Borminchia]
You will execute the following command when you recover renew balance next: erase
You feel the bone of your right leg repair itself, and the muscles knit themselves back together.
[SND] You: HEAL right_leg_damaged.
Your right leg is greatly healed, but still damaged.
Your right leg has recovered 29.99% damage.
You are again able to absorb a poultice.
You feel an aura of rebounding surround you.
[SND] You: GAIN def_rebounding.
You have no such set.
H:5570 M:2830 [spdb --] [Borminchia](apply caloric to body)
H:5570 M:2830 [spdb --] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest Borminchia
impatience
H:5570 M:2830 [spdb --] [Borminchia]
Borminchia takes a long drag off her pipe filled with reishi.
H:5570 M:2830 [spdb --] [Borminchia]
You press a caloric poultice against your torso, rubbing it into your flesh.
Your body warms up and you stop shivering.
[SND] You: HEAL shivering.
H:5570 M:2830 [spdb --] [Borminchia]
[SND] REGAIN balance!
H:5570 M:2830 [spdb -b] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
H:5570 M:2830 [spdb -b] [Borminchia]
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
You are again able to absorb a poultice.
H:5570 M:2765 [spdb -b] [Borminchia]
[SND] REGAIN equilibrium!
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You must stand up before you can do that.
Your aura of weapons rebounding disappears.
[SND] You: LOSE def_rebounding.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5570 M:2665 [spdb -b] [Borminchia]
You take a long drag off your pipe filled with reishi.
Your pipe is now empty.
You press a restoration poultice against your left leg, rubbing it into your flesh.
You focus your mind intently on curing your mental maladies.
Food is no longer repulsive to you.
[SND] You: HEAL anorexia.
You have cleared your renew queue.
H:5570 M:2415 [spdb -b] [Borminchia]
H:5570 M:2415 [spdb -b] [Borminchia]
[SND] Queue: stand&&g body&&g husk&&quickwield left dirk&&wipe left&&dstab Borminchia xentio curare&&suggest Borminchia
hypochondria
H:5570 M:2415 [spdb -b] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
You will execute the following command when you recover renew balance next: erase
H:5570 M:2415 [spdb -b] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Terramancy Batter (left arm) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your left arm.
Your left arm breaks from all the damage.
[SND] You: GOT left_arm_damaged.
[SND] You: GOT left_arm_broken.
H:5317 M:2670 [spdb -b] [Borminchia]
[SND] [Resetting: def_caloric]

H:5317 M:2670 [spdb -b] [Borminchia]
H:5317 M:2670 [spdb -b] [Borminchia]
[SND] Queue: outc reishi&&put reishi in emptypipe&&stand&&g body&&g husk&&bedazzle Borminchia&&suggest Borminchia
hypochondria
H:5317 M:2670 [spdb -b] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the massive cloud.
H:5317 M:2670 [spdb -b] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
H:5317 M:2670 [spdb -b] [Borminchia]
You may smoke another herb.
H:5317 M:2670 [spdb -b] [Borminchia]
[SND] REGAIN equilibrium!
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You must stand up before you can do that.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5317 M:2570 [spdb -b] [Borminchia]
You may drink another healing elixir.
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
You manage to free yourself from a sand golem's grasp.
[SND] You: HEAL writhe_grappled.
You bleed 99 health.
H:6299 M:2570 [spdb -b] [Borminchia]
[SND] Queue: outc reishi&&put reishi in emptypipe&&stand&&g body&&g husk&&bedazzle Borminchia&&suggest Borminchia
hallucinations
H:6299 M:2570 [spdb -b] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
The sandstorm whips around you, opening small lacerations in your flesh.
H:5998 M:2570 [spdb -b] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Desiccation Shred (right arm) on you.
[SND] Borminchia: HIT slice right arm you!
[SND] Parried: right arm!
A sand golem lashes out as you parry the blow, rattling your defences.
[SND] Balance: 0.47s.
Borminchia uses Terramancy Batter (right arm) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your right arm.
Your right arm breaks from all the damage.
[SND] You: GOT right_arm_damaged.
[SND] You: GOT right_arm_broken.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT shivering.
H:5079 M:2570 [spdb --] [Borminchia]
You have no such set.
H:5079 M:2570 [spdb --] [Borminchia]
You can swallow another anabiotic pill.
H:5079 M:2505 [spdb --] [Borminchia]
[SND] REGAIN balance!
You swallow an anabiotic pill.
You feel your health and mana replenished.
H:5668 M:3014 [spdb -b] [Borminchia]
You tactfully will your body to clot some of its open wounds.
H:5668 M:2830 [spdb -b] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
[SND] REGAIN equilibrium!
As both your arms are crippled, you cannot do that.
As both your arms are crippled, you cannot do that.
Both of your legs must be free and unhindered to do that.
As both your arms are crippled, you cannot do that.
As both your arms are crippled, you cannot do that.
You must stand up before you can do that.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5668 M:2730 [spdb -b] [Borminchia]
H:5668 M:2730 [spdb -b] [Borminchia]
[SND] Queue: outc reishi&&put reishi in emptypipe&&parry right leg&&stand&&g body&&g husk&&bedazzle Borminchia&&suggest
Borminchia addiction
H:5668 M:2730 [spdb -b] [Borminchia]
You feel the bone of your left leg repair itself, and the muscles knit themselves back together.
[SND] You: HEAL left_leg_damaged.
Your left leg is greatly healed, but still damaged.
Your left leg has recovered 29.99% damage.
You are again able to absorb a poultice.
You press a restoration poultice against your left arm, rubbing it into your flesh.
You have cleared your renew queue.
H:5668 M:2730 [spdb -b] [Borminchia]
Your tree tattoo tingles slightly.
Your mind is able to focus once again.
A sand golem uses Animation Grapple on you.
A sand golem quickly lumbers over and falls atop you, pinning you beneath its great mass.
[SND] You: GOT writhe_grappled.
You begin trying to writhe out of the grapple with a sand golem.
[SND] Balance: 0.93s.
You will execute the following command when you recover renew balance next: erase
H:5668 M:2730 [spdb --] [Borminchia]
You suddenly perceive the vague outline of an aura of rebounding around Borminchia.
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the massive cloud.
H:5668 M:2730 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
Borminchia gives you the once over.
Borminchia's aura of weapons rebounding disappears.
Borminchia uses Desiccation Curse on you.
Borminchia's eyes roll back within her head as an unsettling mantra of words whisper from her lips. As her eyes flash open,
sand streams from the ground and seeps into your flesh, wracking pain spikes through your limbs.
[SND] You: GOT sandrot.
Borminchia uses Terramancy Furor (right leg) on you.
Borminchia lashes out with a stone war club, catching you across the right leg with a hearty blow.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT frozen.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left leg.
Frost forms upon a stone war club and spreads to you.
H:5096 M:2730 [spdb --] [Borminchia]
[SND] REGAIN balance!
H:5096 M:2730 [spdb -b] [Borminchia]
You swallow an opiate pill.
Feeling the stabs of pain ebb away within your limbs, you sigh in relief as the sand rot is lifted.
[SND] You: HEAL sandrot.
You have no such set.
H:5096 M:2730 [spdb -b] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
H:5096 M:2730 [spdb -b] [Borminchia]
Borminchia takes a long drag off her pipe filled with reishi.
H:5096 M:2730 [spdb -b] [Borminchia]
Borminchia utters a word of command to her golem.
A sand golem draws upon the power of Earth as it slowly recovers its wounds.
H:5096 M:2730 [spdb -b] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
[SND] REGAIN equilibrium!
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You will now attempt to parry attacks to your right leg.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You are grappled and cannot act until you writhe free.
You must stand up before you can do that.
You issue the suggestion, concealing it deep within Borminchia's mind.
[SND] Equilibrium: 2.00s.
H:5096 M:2630 [spdb -b] [Borminchia]stap
(mapper): Stopped walking.
You have cleared your axes queue.
H:5096 M:2630 [spdb -b] [Borminchia]
[SND] Queue: outc reishi&&put reishi in emptypipe&&stand&&g body&&g husk&&bedazzle Borminchia&&suggest Borminchia hypersomnia
H:5096 M:2630 [spdb -b] [Borminchia]
All queues cleared.
H:5096 M:2630 [spdb -b] [Borminchia]
You are not currently speedwalking.
H:5096 M:2630 [spdb -b] [Borminchia]
You will now aim your attacks wherever you see openings.
You will now aim your attacks wherever you see openings.
H:5096 M:2630 [spdb -b] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You will execute the following command when you recover renew balance next: erase
You feel an aura of rebounding surround you.
[SND] You: GAIN def_rebounding.
H:5096 M:2630 [spdb -b] [Borminchia]
You may drink another healing elixir.
You thrash and yell, wrestling to free yourself from the grapple.
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
H:6284 M:2630 [spdb -b] [Borminchia]tumble s
You must regain equilibrium first.
H:6284 M:2630 [spdb -b] [Borminchia]
You may swallow another pill.
H:6544 M:2667 [spdb -b] [Borminchia]
You bleed 283 health.
H:6261 M:2667 [spdb -b] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
H:5960 M:2667 [spdb -b] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************tumble s
You focus your mind intently on curing your mental maladies.
Your fear of heights subsides.
[SND] You: HEAL vertigo.
You thrash and yell, wrestling to free yourself from the grapple.
[SND] REGAIN equilibrium!
H:5960 M:2417 [spdb eb] [Borminchia]
You begin to tumble agilely to the south.
[SND] Balance: 6.58s.
[SND] Equilibrium: 6.00s.
H:5960 M:2417 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:5960 M:2417 [spdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Desiccation Slice on you.
Sand coalesces before Borminchia into the form of a blade, hovering in wait.
[SND] You: LOSE def_rebounding.
With a snap from Borminchia, your rebounding defence is sliced apart.
Borminchia uses Terramancy Furor (right leg) on you.
Borminchia lashes out with a stone war club, catching you across the right leg with a hearty blow.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left leg.
Frost forms upon a stone war club and spreads to you.
H:5582 M:2417 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:5582 M:2417 [spdb --] [Borminchia]tumble s
You feel the bone of your left arm repair itself, and the muscles knit themselves back together.
[SND] You: HEAL left_arm_damaged.
Your left arm is greatly healed, but still damaged.
Your left arm has recovered 29.99% damage.
You are again able to absorb a poultice.
You press a caloric poultice against your torso, rubbing it into your flesh.
Though still shivering, you are no longer frozen solid.
[SND] You: HEAL frozen.
You have cleared your renew queue.
H:5582 M:2417 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You must regain balance first.
H:5582 M:2417 [spdb --] [Borminchia]
You will execute the following command when you recover renew balance next: erase
You thrash and yell, wrestling to free yourself from the grapple.
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the severe cloud.
H:5582 M:2417 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:5582 M:2417 [spdb --] [Borminchia]tumble s
You can swallow another anabiotic pill.
H:5582 M:2417 [spdb --] [Borminchia]tumble s
You swallow an anabiotic pill.
You feel your health and mana replenished.
H:6171 M:2926 [spdb --] [Borminchia]
You are again able to absorb a poultice.
H:6171 M:2926 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************(apply caloric to body)
You must regain balance first.
H:6171 M:2926 [spdb --] [Borminchia]
You must regain balance first.
H:6171 M:2926 [spdb --] [Borminchia]
You press a restoration poultice against your right arm, rubbing it into your flesh.
You tactfully will your body to clot some of its open wounds.
You have cleared your renew queue.
You are not yet able to absorb another poultice.
H:6171 M:2830 [spdb --] [Borminchia]tumble s
You thrash and yell, wrestling to free yourself from the grapple.
You must regain balance first.
H:6171 M:2830 [spdb --] [Borminchia]tumble s
You will execute the following command when you recover renew balance next: erase
You must regain balance first.
H:6171 M:2830 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:6171 M:2830 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************tumble s
tumble s
You must regain balance first.
H:6171 M:2830 [spdb --] [Borminchia]
You tactfully will your body to clot some of its open wounds.
You must regain balance first.
H:6544 M:2829 [spdb --] [Borminchia]tumble s
You thrash and yell, wrestling to free yourself from the grapple.
H:6544 M:2829 [spdb --] [Borminchia]
You must regain balance first.
H:6544 M:2829 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:6544 M:2829 [spdb --] [Borminchia]
A sand golem uses Animation Rip (torso) on you.
A sand golem reaches out and seizes your torso in its powerful grip, pulling and twisting until muscles rip and ribs crack.
Your torso has been mutilated beyond repair by ordinary means.
[SND] You: GOT torso_mangled.
You may drink another healing elixir.
H:5941 M:2764 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************tumble s
You feel capable of erasing your maladies once more.
H:5941 M:2764 [spdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia locks eyes with her golem and nods grimly.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia lashes out with a stone war club, catching you across the left leg with a hearty blow.
Your left leg breaks from all the damage.
[SND] You: GOT left_leg_damaged.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT frozen.
A sand golem roars as the attack launches it into a temporary frenzy.
A sand golem uses Animation Wrack on you.
A sand golem locks its gaze to yours, its mouth hinging open as it lets forth a voiceless psychic blast that wracks your
mind.
[SND] You: GOT paresis.
[SND] You: GOT heartflutter.
Borminchia uses Terramancy Furor (right leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the right leg.
Your right leg breaks from all the damage.
[SND] You: GOT right_leg_damaged.
Frost forms upon a stone war club and spreads to you.
H:5089 M:2764 [spdb --] [Borminchia]
You swallow an opiate pill.
Your body relaxes as your muscles are relieved of their numbness.
[SND] You: HEAL paresis.
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
You must regain balance first.
H:5780 M:2764 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:5780 M:2764 [spdb --] [Borminchia]
[SND] [Resetting: def_caloric]

H:5780 M:2764 [spdb --] [Borminchia]tumble s
You suddenly perceive the vague outline of an aura of rebounding around Borminchia.
You emerge from your hiding place.
[SND] You: LOSE def_hiding.
You tumble out of the room, escaping your predicament.
Sandy river shore.
A sigil in the shape of a small, rectangular monolith is on the ground. A woody reishi mushroom has been discarded upon the
ground here. There are 4 hardening pastes in a stack here. The area has been flooded with sand.
You see exits leading north, northeast, southwest, and west.
You manage to free yourself from a sand golem's grasp.
[SND] You: HEAL writhe_grappled.
H:5780 M:2764 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You must regain balance first.
H:5780 M:2764 [spdb --] [Borminchia]tumble s
You must regain balance first.
H:5780 M:2764 [spdb --] [Borminchia]tumble s
Your mind is able to focus once again.
H:5780 M:2764 [spdb --] [Borminchia]
You must regain balance first.
H:5780 M:2764 [spdb --] [Borminchia]
You bleed 756 health.
H:5024 M:2764 [spdb --] [Borminchia]w
[SND] Queue: w
H:5024 M:2764 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You may swallow another pill.
H:5024 M:2764 [spdb --] [Borminchia]
[SND] REGAIN equilibrium!
H:5024 M:2764 [spdb e-] [Borminchia]
You feel the bone of your right arm repair itself, and the muscles knit themselves back together.
[SND] You: HEAL right_arm_damaged.
Your right arm is greatly healed, but still damaged.
Your right arm has recovered 29.99% damage.
You are again able to absorb a poultice.
You press a caloric poultice against your torso, rubbing it into your flesh.
Though still shivering, you are no longer frozen solid.
[SND] You: HEAL frozen.
H:5024 M:2764 [spdb e-] [Borminchia]
[SND] REGAIN balance!
You grit your teeth as a wave of energy courses throughout your body, purging it of maladies.
The bones in your left arm mend.
[SND] You: HEAL left_arm_broken.
You must stand up before you can do that.
You fill your pipe with a reishi mushroom.
You have no pipes that need to be lit.
You take a long drag off your pipe filled with reishi.
You touch the tree of life tattoo.
Your body warms up and you stop shivering.
[SND] You: HEAL shivering.
You swallow an opiate pill.
Your heart seems to stop skipping beats.
[SND] You: HEAL heartflutter.
You remove 2 opiate, bringing the total in the cache to 1950.
You remove 2 anabiotic, bringing the total in the cache to 1591.
H:5024 M:2264 [spdb eb] [Borminchia]
Borminchia gives you the once over.
Borminchia's aura of weapons rebounding disappears.
Borminchia uses Desiccation Shred (head storm) on you.
[SND] Borminchia: HIT slice head you!
Borminchia uses Terramancy Batter (head) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your head.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT shivering.
H:4242 M:2264 [spdb eb] [Borminchia]
You will now attempt to parry attacks to your right arm.
H:4242 M:2264 [spdb eb] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
Borminchia takes a long drag off her pipe filled with reishi.
H:4242 M:2264 [spdb eb] [Borminchia]
You are again able to absorb a poultice.
H:4242 M:2199 [spdb eb] [Borminchia](apply caloric to body)tumble w
You press a restoration poultice against your left leg, rubbing it into your flesh.
H:4242 M:2199 [spdb eb] [Borminchia]
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
H:4242 M:2199 [spdb eb] [Borminchia]
You can swallow another anabiotic pill.
H:4242 M:2199 [spdb eb] [Borminchia]
You focus your mind intently on curing your mental maladies.
Your limbs strengthen and you feel stronger.
[SND] You: HEAL weariness.
You swallow an anabiotic pill.
You feel your health and mana replenished.
H:4700 M:2458 [spdb eb] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You will now attempt to parry attacks to your head.
H:4700 M:2458 [spdb eb] [Borminchia]
You are not yet able to absorb another poultice.
H:4700 M:2458 [spdb eb] [Borminchia]
You begin to tumble agilely to the west.
[SND] Balance: 5.58s.
[SND] Equilibrium: 6.00s.
H:4700 M:2458 [spdb --] [Borminchia]
You will execute the following command when you recover renew balance next: erase
H:4700 M:2458 [spdb --] [Borminchia]
You may smoke another herb.
You may drink another healing elixir.
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
H:5457 M:2458 [spdb --] [Borminchia]
You may swallow another pill.
H:5457 M:2458 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the severe cloud.
You feel a faint ripple run under your skin as its pigment adjusts to the surroundings.
[SND] You: GAIN def_hiding.
H:5457 M:2458 [spdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia uses Terramancy Furor (left leg) on you.
Borminchia lashes out with a stone war club, catching you across the left leg with a hearty blow.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT frozen.
Borminchia uses Terramancy Furor (right leg) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the right leg.
Frost forms upon a stone war club and spreads to you.
H:5104 M:2458 [spdb --] [Borminchia]
The sandstorm whips around you, opening small lacerations in your flesh.
H:5078 M:2560 [spdb --] [Borminchia]
[SND] [Resetting: def_caloric]

H:5078 M:2560 [spdb --] [Borminchia]
A sand golem uses Animation Grapple on you.
A sand golem quickly lumbers over and falls atop you, pinning you beneath its great mass.
[SND] You: GOT writhe_grappled.
H:5078 M:2560 [spdb --] [Borminchia]
You begin trying to writhe out of the grapple with a sand golem.
[SND] Balance: 1.93s.
Time to recover: 5.31 seconds
H:5078 M:2560 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You have a particularly intense shiver.
[SND] Equilibrium: 2.00s.
Time to recover: 5.26 seconds
You bleed 1095 health.
H:3983 M:2560 [spdb --] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
H:3983 M:2560 [spdb --] [Borminchia]
You feel the bone of your left leg repair itself, and the muscles knit themselves back together.
[SND] You: HEAL left_leg_damaged.
Your left leg is greatly healed, but still damaged.
Your left leg has recovered 29.99% damage.
You are again able to absorb a poultice.
H:3983 M:2495 [spdb --] [Borminchia](apply caloric to body)
You emerge from your hiding place.
[SND] You: LOSE def_hiding.
You tumble out of the room, escaping your predicament.
A worn river bank.
Shadows swath the area in utter blackness. A beautifully rendered tarot card has been discarded. The area has been flooded
with sand.
You see exits leading east, south, west, and northwest.
You manage to free yourself from a sand golem's grasp.
[SND] You: HEAL writhe_grappled.
H:3983 M:2495 [spdb --] [Borminchia]
You press a caloric poultice against your torso, rubbing it into your flesh.
Though still shivering, you are no longer frozen solid.
[SND] You: HEAL frozen.
H:3983 M:2495 [spdb --] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
H:3983 M:2495 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************tumble w
Borminchia gives you the once over.
Borminchia uses Desiccation Shred (head storm) on you.
[SND] Borminchia: HIT slice head you!
[SND] Parried: head!
A sand golem lashes out as you parry the blow, rattling your defences.
[SND] Balance: 0.47s.
Time to recover: 3.23 seconds
Borminchia uses Terramancy Batter (head) on you.
Borminchia quickly lashes out with a stone war club, swinging the weighted end to batter your head.
Your head breaks from all the damage.
[SND] You: GOT head_damaged.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT frozen.
H:3064 M:2495 [spdb --] [Borminchia]
Borminchia swallows an anabiotic pill.
H:3064 M:2495 [spdb --] [Borminchia]
Your mind is able to focus once again.
H:3064 M:2495 [spdb --] [Borminchia]
You must regain balance first.
H:3064 M:2495 [spdb --] [Borminchia]tumble w
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the severe cloud.
You are again able to absorb a poultice.
You press a caloric poultice against your torso, rubbing it into your flesh.
Though still shivering, you are no longer frozen solid.
[SND] You: HEAL frozen.
You have cleared your renew queue.
You feel an aura of rebounding surround you.
[SND] You: GAIN def_rebounding.
H:3064 M:2495 [spdb --] [Borminchia]
You may drink another healing elixir.
You must regain balance first.
H:3064 M:2495 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
You will execute the following command when you recover renew balance next: erase
You take a drink of an elixir of health from an onyx vial.
The elixir heals and soothes you.
H:3821 M:2495 [spdb --] [Borminchia]tumble w
You thrash and yell, wrestling to free yourself from the grapple.
H:3821 M:2495 [spdb --] [Borminchia]
You must regain balance first.
H:3821 M:2495 [spdb --] [Borminchia]
You suddenly perceive the vague outline of an aura of rebounding around Borminchia.
H:3821 M:2495 [spdb --] [Borminchia]
You can swallow another anabiotic pill.
H:3821 M:2495 [spdb --] [Borminchia]
You swallow an anabiotic pill.
You feel your health and mana replenished.
H:4279 M:3004 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
[SND] [Resetting: def_caloric]

H:4279 M:3004 [spdb --] [Borminchia]
You tactfully will your body to clot some of its open wounds.
H:4279 M:2832 [spdb --] [Borminchia]
You are again able to absorb a poultice.
H:4279 M:2832 [spdb --] [Borminchia](apply caloric to body)
You press a restoration poultice against your head, rubbing it into your flesh.
You have cleared your renew queue.
H:4279 M:2832 [spdb --] [Borminchia]
You thrash and yell, wrestling to free yourself from the grapple.
You are not yet able to absorb another poultice.
H:4279 M:2832 [spdb --] [Borminchia]
You will execute the following command when you recover renew balance next: erase
H:4279 M:2832 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
The sandstorm whips around you, opening small lacerations in your flesh.
H:3978 M:2832 [spdb --] [Borminchia]tumble e
You must regain balance first.
H:3978 M:2832 [spdb --] [Borminchia]
Borminchia gives you the once over.
Borminchia's aura of weapons rebounding disappears.
Borminchia uses Desiccation Slice on you.
Sand coalesces before Borminchia into the form of a blade, hovering in wait.
[SND] You: LOSE def_rebounding.
With a snap from Borminchia, your rebounding defence is sliced apart.
Borminchia uses Terramancy Furor (right arm) on you.
Borminchia lashes out with a stone war club, catching you across the right arm with a hearty blow.
Frost forms upon a stone war club and spreads to you.
[SND] You: GOT frozen.
Borminchia uses Terramancy Furor (left arm) on you.
Borminchia swings a stone war club around for a second hit, striking you upon the left arm.
Frost forms upon a stone war club and spreads to you.
You take a long drag off your pipe filled with reishi.
H:3625 M:2832 [spdb --] [Borminchia]tumble e
You must regain balance first.
H:3625 M:2767 [spdb --] [Borminchia]tumble e
tumble e
Borminchia takes a long drag off her pipe filled with reishi.
H:3625 M:2767 [spdb --] [Borminchia]
Borminchia utters a word of command to her golem.
A sand golem draws upon the power of Earth as it slowly recovers its wounds.
H:3625 M:2767 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
*************************************
Your mind swims in confusion as the sweltering sands take their toll.
You have been afflicted with a hidden affliction!
You thrash and yell, wrestling to free yourself from the grapple.
H:3625 M:2767 [spdb --] [Borminchia]
[SND] REGAIN balance!
H:3625 M:2767 [spdb -b] [Borminchia]
[SND] REGAIN equilibrium!
H:3625 M:2767 [spdb eb] [Borminchia]tumble e
tumble e
You focus your mind intently on curing your mental maladies.
Your fear of heights subsides.
[SND] You: HEAL vertigo.
You bleed 1412 health.
You begin to tumble agilely to the east.
[SND] Balance: 6.58s.
[SND] Equilibrium: 6.00s.
H:2213 M:2517 [spdb --] [Borminchia]
You must regain balance first.
H:2213 M:2517 [spdb --] [Borminchia]
You must regain balance first.
H:2213 M:2517 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
YOUR HEALTH IS LOW NEWB
*************************************
You must regain balance first.
H:2213 M:2517 [spdb --] [Borminchia]
You must regain balance first.
H:2213 M:2517 [spdb --] [Borminchia]tumble e
tumble e
A sand golem uses Animation Grapple on you.
A sand golem quickly lumbers over and falls atop you, pinning you beneath its great mass.
[SND] You: GOT writhe_grappled.
H:2213 M:2517 [spdb --] [Borminchia]
[SND] [Resetting: def_caloric]

You must regain balance first.
H:2213 M:2517 [spdb --] [Borminchia]
You must regain balance first.
H:2213 M:2517 [spdb --] [Borminchia]
You may smoke another herb.
H:2213 M:2517 [spdb --] [Borminchia]
*************************************
YOU HAVE TOO MANY AFFS
YOUR HEALTH IS LOW NEWB
*************************************
Your tree tattoo tingles slightly.
You feel a faint ripple run under your skin as its pigment adjusts to the surroundings.
[SND] You: GAIN def_hiding.
You thrash and yell, wrestling to free yourself from the grapple.
H:2213 M:2517 [spdb --] [Borminchia]
Borminchia's turbulent sandstorm increases in power as more sand is swept up into the severe cloud.
H:2213 M:2517 [spdb --] [Borminchia]
You manage to free yourself from a sand golem's grasp.
[SND] You: HEAL writhe_grappled.
H:2213 M:2517 [spdb --] [Borminchia]
You touch the tree of life tattoo.
Though still shivering, you are no longer frozen solid.
[SND] You: HEAL frozen.
H:2213 M:2517 [spdb --] [Borminchia]

Borminchia gives you the once over.
Borminchia uses Terramancy Quake.
Borminchia slams her fists into the ground, sending a rippling shockwave that buckles the ground around her.
You are battered about by the heaving earth.
You have been slain by Borminchia.
You were afflicted by a broken right leg, partially damaged torso, a broken left leg, a broken right arm, mangled torso,
partially damaged right leg, shivering, and partially damaged head.
Experience Lost: 15000 [total: 10428842]
A stack of 2 antipsychotics falls out of your inventory.
A stack of 2 euphoriants falls out of your inventory.
A stack of 2 decongestants falls out of your inventory.
A stack of 2 depressants falls out of your inventory.
A stack of 2 coagulations falls out of your inventory.
A stack of 2 steroids falls out of your inventory.
A stack of 2 ototoxins falls out of your inventory.
A stack of 2 amaurosis falls out of your inventory.
A stack of 2 panaceas falls out of your inventory.
A stack of 2 thanatonins falls out of your inventory.
A stack of 2 hardening pastes falls out of your inventory.
A stack of 2 stimulants falls out of your inventory.
A stack of 2 kawhe pills falls out of your inventory.
A stack of 2 waterbreathing pills falls out of your inventory.
A stack of 2 opiates falls out of your inventory.
A stack of 2 anabiotics falls out of your inventory.
The Night Eye pendant falls out of your inventory and disappears in a flash of light.
The Rose of Defiance falls out of your inventory and disappears in a flash of light.
Your insignia fades slightly in its lustre, as your loss is notated in the records.
[Milestones]: You have completed your DAILY milestone for 'Participate in 2 sect duels.'!
You have received a bronze keystone!
[Milestones]: You have completed credit milestone #67: Finish your daily milestone!
The Hall of the Underking.